Package com.csse3200.game.ui
Class UIComponent
java.lang.Object
com.csse3200.game.components.Component
com.csse3200.game.rendering.RenderComponent
com.csse3200.game.ui.UIComponent
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable,com.badlogic.gdx.utils.Json.Serializable,Renderable,Comparable<Renderable>
- Direct Known Subclasses:
ControlsMenuDisplay,CoordinatesDisplay,CutsceneDisplay,DialogueComponent,DimComponent,EndCreditsDisplay,EntityIndicator,GameAreaDisplay,GameTimeDisplay,HealthDisplay,HungerBar,IntroDisplay,InventoryDisplay,LoseScreenDisplay,MainMenuDisplay,MissionDisplay,OxygenDisplay,PerformanceDisplay,PlantInfoDisplayComponent,PlayerStatsDisplay,ProgressBar,SettingsMenuDisplay,ShipDisplay,TerminalDisplay,ToggleableMap,ToolbarDisplay,WinScreenDisplay
A generic component for rendering onto the ui.
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Field Summary
FieldsModifier and TypeFieldDescriptionprotected static final com.badlogic.gdx.scenes.scene2d.ui.Skinprotected com.badlogic.gdx.scenes.scene2d.Stage -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class com.csse3200.game.rendering.RenderComponent
compareTo, dispose, draw, renderMethods inherited from class com.csse3200.game.components.Component
earlyUpdate, getEntity, read, setEnabled, setEntity, toString, triggerEarlyUpdate, triggerUpdate, update, writeMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface java.lang.Comparable
compareToMethods inherited from interface com.csse3200.game.rendering.Renderable
render
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Field Details
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skin
protected static final com.badlogic.gdx.scenes.scene2d.ui.Skin skin -
stage
protected com.badlogic.gdx.scenes.scene2d.Stage stage
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Constructor Details
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UIComponent
public UIComponent()
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Method Details
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create
public void create()Description copied from class:ComponentCalled when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished.- Overrides:
createin classRenderComponent
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getLayer
public int getLayer()Description copied from interface:RenderableLayer to be rendered in. Higher layers will be rendered on top of lower layers.- Specified by:
getLayerin interfaceRenderable- Overrides:
getLayerin classRenderComponent- Returns:
- layer
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getZIndex
public float getZIndex()Description copied from interface:RenderableZ index controls rendering order within a layer. Higher Z index is drawn on top.- Specified by:
getZIndexin interfaceRenderable- Overrides:
getZIndexin classRenderComponent- Returns:
- Z index
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