Class Hierarchy
- java.lang.Object
- com.csse3200.game.components.Component (implements com.badlogic.gdx.utils.Json.Serializable)
- com.csse3200.game.components.placeables.ChestComponent
- com.csse3200.game.components.placeables.FenceComponent
- com.csse3200.game.components.placeables.LightController
- com.csse3200.game.components.placeables.PlaceableEvents
- com.csse3200.game.rendering.RenderComponent (implements com.badlogic.gdx.utils.Disposable, com.csse3200.game.rendering.Renderable)
- com.csse3200.game.ui.UIComponent (implements com.csse3200.game.rendering.Renderable)
- com.csse3200.game.components.placeables.DialogueComponent
- com.csse3200.game.ui.UIComponent (implements com.csse3200.game.rendering.Renderable)
- com.csse3200.game.components.placeables.SprinklerComponent
- com.csse3200.game.components.placeables.ConnectedEntityUtility
- com.csse3200.game.components.Component (implements com.badlogic.gdx.utils.Json.Serializable)
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- com.csse3200.game.components.placeables.PlaceableCategory
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)