Package com.csse3200.game.components.player
package com.csse3200.game.components.player
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ClassDescriptionCentre-screen arrow that points toward the last damage source, then fades out.Tracks and manages a player's possessions, split into three logical bags: - INVENTORY : regular items picked up during gameplay (keys, etc.) - UPGRADES : upgrade tokens/items - OBJECTIVES : quest/goal items Each bag is a multiset (item id -> stack count).Logical groupings for items held by the player.Input handler for the player for keyboard and touch (mouse) input.Action component for interacting with the player.Applies a screen-wide visual effect when the player dies.Handles the screen transition visual effect for the player.A ui component for displaying player stats, e.g.