Class PlayerDeathEffectComponent

java.lang.Object
com.csse3200.game.components.Component
com.csse3200.game.components.player.PlayerDeathEffectComponent

public class PlayerDeathEffectComponent extends Component
Applies a screen-wide visual effect when the player dies.
  • Constructor Details

    • PlayerDeathEffectComponent

      public PlayerDeathEffectComponent()
  • Method Details

    • create

      public void create()
      Description copied from class: Component
      Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished.
      Overrides:
      create in class Component
    • dispose

      public void dispose()
      Description copied from class: Component
      Called when the component is disposed. Dispose of any internal resources here.
      Overrides:
      dispose in class Component