Package com.csse3200.game.entities
package com.csse3200.game.entities
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ClassDescriptionCore entity class.Provides a global access point for entities to register themselves.Melee is a Weapon which has a minimum range to be used at damage: the damage of the weapon attackRange: the minimum range of the weapon (target must be less than or equal to this distance away) element: the element of the weapon (fire, water, earth, air, etc) castTime: the time it takes to cast the weapon cooldown: the time it takes to be used againProjectiles and Melee are to implement this interface to be used as weapons