Package com.csse3200.game.entities
Class Melee
java.lang.Object
com.csse3200.game.entities.Melee
- All Implemented Interfaces:
Weapon
Melee is a Weapon which has a minimum range to be used at
damage: the damage of the weapon
attackRange: the minimum range of the weapon (target must be less than or equal to this distance away)
element: the element of the weapon (fire, water, earth, air, etc)
castTime: the time it takes to cast the weapon
cooldown: the time it takes to be used again
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Constructor Summary
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Method Summary
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Constructor Details
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Melee
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Method Details