Package com.csse3200.game.components
Class PowerupComponent
java.lang.Object
com.csse3200.game.components.Component
com.csse3200.game.components.PowerupComponent
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Field Summary
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
void
setEquippedWeapon
(Entity weapon) void
update()
Called once per frame of the game, and should be used for most component logic.Methods inherited from class com.csse3200.game.components.Component
create, dispose, earlyUpdate, getEntity, getPrio, setEnabled, setEntity, toString, triggerEarlyUpdate, triggerUpdate
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Constructor Details
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PowerupComponent
public PowerupComponent()
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Method Details