Enum Class DifficultyType

java.lang.Object
java.lang.Enum<DifficultyType>
com.csse3200.game.areas.difficulty.DifficultyType
All Implemented Interfaces:
Serializable, Comparable<DifficultyType>, Constable

public enum DifficultyType extends Enum<DifficultyType>
Enum containing the different difficulties and a respective float scaler that should define the increase of difficulty. It does NOT define the enemies exact difficulty. The scaler should be referred to in the rooms code as an argument to increase the difficulty of the enemies depending on the set difficulty.
  • Enum Constant Details

  • Method Details

    • values

      public static DifficultyType[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static DifficultyType valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • getScaler

      public float getScaler()
      return the respective scaler depending on the enum
      Returns:
      float a difficulty scaler constant