Class Boss1AnimationController

java.lang.Object
com.csse3200.game.components.Component
com.csse3200.game.components.npc.Boss1AnimationController

public class Boss1AnimationController extends Component
This class listens to events relevant to a ghost entity's state and plays the animation when one of the events is triggered.
  • Constructor Details

    • Boss1AnimationController

      public Boss1AnimationController()
  • Method Details

    • create

      public void create()
      Description copied from class: Component
      Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished.
      Overrides:
      create in class Component