Package com.csse3200.game.cutscene.models.object


package com.csse3200.game.cutscene.models.object
  • Class
    Description
    Class to store data for the Advance setting Each type of advance has their own generator.
    For JSON values "input"|"auto"|"auto_delay"|"signal".
    The different audio busses that sound can be played on.
    Stores data for background.
    Stores beat data.
    Stores character data.
    Stores Choice data.
    Stores cutscene information.
    The different positions a character can be displayed on screen.
    Stores sound data.
    The different transitions that can happen to image (character sprites and backgrounds)