Class StatisticsDisplay
java.lang.Object
com.csse3200.game.components.Component
com.csse3200.game.rendering.RenderComponent
com.csse3200.game.ui.UIComponent
com.csse3200.game.components.statistics.StatisticsDisplay
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable
,Renderable
,Comparable<Renderable>
The StatisticsDisplay class is a UI component that renders a table of player Statistics on
screen.
-
Field Summary
Fields inherited from class com.csse3200.game.ui.UIComponent
skin, stage
Fields inherited from class com.csse3200.game.rendering.RenderComponent
colour
-
Constructor Summary
ConstructorsConstructorDescriptionStatisticsDisplay
(GdxGame game) Creates a StatisticsDisplay for the game instance. -
Method Summary
Methods inherited from class com.csse3200.game.ui.UIComponent
getLayer, getZIndex
Methods inherited from class com.csse3200.game.rendering.RenderComponent
compareTo, getColour, render, setColour
Methods inherited from class com.csse3200.game.components.Component
earlyUpdate, getEntity, getPriority, setEnabled, setEntity, toString, triggerEarlyUpdate, triggerUpdate, update
-
Constructor Details
-
StatisticsDisplay
Creates a StatisticsDisplay for the game instance.- Parameters:
game
- current game instance
-
-
Method Details
-
create
public void create()Description copied from class:Component
Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished.- Overrides:
create
in classUIComponent
-
draw
protected void draw(com.badlogic.gdx.graphics.g2d.SpriteBatch batch) Description copied from class:RenderComponent
Draw the renderable. Should be called only by the renderer, not manually.- Specified by:
draw
in classRenderComponent
- Parameters:
batch
- Batch to render to.
-
dispose
public void dispose()Disposes of this UI component.- Specified by:
dispose
in interfacecom.badlogic.gdx.utils.Disposable
- Overrides:
dispose
in classRenderComponent
-