Package com.csse3200.game.areas


package com.csse3200.game.areas
  • Class
    Description
    Interface to inject LevelGameArea into components to safely have access to Entities and Components
    Minimal interface for spawning enemies.
    Represents an area in the game, such as a level, indoor area, etc.
    Creates a level in the game, creates the map, a tiled grid for the playing area and a player unit inventory allowing the player to add units to the grid.
    Class that stores an array of tile entities.
    Represents a dedicated game area for the slot machine level.