Package com.csse3200.game.ui.terminal
Class GlobalTerminalInputComponent
java.lang.Object
com.csse3200.game.components.Component
com.csse3200.game.input.InputComponent
com.csse3200.game.ui.terminal.GlobalTerminalInputComponent
- All Implemented Interfaces:
com.badlogic.gdx.input.GestureDetector.GestureListener
,com.badlogic.gdx.InputProcessor
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Field Summary
Fields inherited from class com.csse3200.game.input.InputComponent
priority
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class com.csse3200.game.input.InputComponent
dispose, fling, getPriority, longPress, mouseMoved, pan, panStop, pinch, pinchStop, pinchStopHandled, scrolled, setPriority, tap, touchCancelled, touchDown, touchDown, touchDragged, touchUp, zoom
Methods inherited from class com.csse3200.game.components.Component
earlyUpdate, getEntity, setEnabled, setEntity, toString, triggerEarlyUpdate, triggerUpdate, update
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Constructor Details
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GlobalTerminalInputComponent
public GlobalTerminalInputComponent()
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Method Details
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create
public void create()Description copied from class:Component
Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished.- Overrides:
create
in classInputComponent
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keyDown
public boolean keyDown(int keycode) - Specified by:
keyDown
in interfacecom.badlogic.gdx.InputProcessor
- Overrides:
keyDown
in classInputComponent
- See Also:
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keyUp
public boolean keyUp(int keycode) - Specified by:
keyUp
in interfacecom.badlogic.gdx.InputProcessor
- Overrides:
keyUp
in classInputComponent
- See Also:
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keyTyped
public boolean keyTyped(char character) - Specified by:
keyTyped
in interfacecom.badlogic.gdx.InputProcessor
- Overrides:
keyTyped
in classInputComponent
- See Also:
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