Class ButtonTriggeredPlatformComponent
java.lang.Object
com.csse3200.game.components.Component
com.csse3200.game.components.platforms.ButtonTriggeredPlatformComponent
Button Triggered Platform Component for platforms with buttons to trigger movement
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Field Summary
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Constructor Summary
ConstructorsConstructorDescriptionButtonTriggeredPlatformComponent
(com.badlogic.gdx.math.Vector2 offset, float speed) Sets the offset (direction) and speed of the platform to be moved -
Method Summary
Methods inherited from class com.csse3200.game.components.Component
dispose, earlyUpdate, getEntity, setEnabled, setEntity, toString, triggerEarlyUpdate, triggerUpdate
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Constructor Details
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ButtonTriggeredPlatformComponent
public ButtonTriggeredPlatformComponent(com.badlogic.gdx.math.Vector2 offset, float speed) Sets the offset (direction) and speed of the platform to be moved- Parameters:
offset
-speed
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Method Details
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create
public void create()Description copied from class:Component
Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished. -
update
public void update()Description copied from class:Component
Called once per frame of the game, and should be used for most component logic. Not called if component is disabled.
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