Class DeathOnTrapComponent

java.lang.Object
com.csse3200.game.components.Component
com.csse3200.game.components.DeathOnTrapComponent

public class DeathOnTrapComponent extends Component
Component that handles drone death when touching traps or death zones. Plays an explosion animation and removes relevant components instead of disposing the entity directly.
  • Constructor Details

    • DeathOnTrapComponent

      public DeathOnTrapComponent()
  • Method Details

    • create

      public void create()
      Description copied from class: Component
      Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished.
      Overrides:
      create in class Component