Class GPTGroundSlowChaseTask

java.lang.Object
com.csse3200.game.ai.tasks.DefaultTask
com.csse3200.game.components.tasks.GPTGroundSlowChaseTask
All Implemented Interfaces:
PriorityTask, Task

public class GPTGroundSlowChaseTask extends DefaultTask implements PriorityTask
Ground slow-chase for GhostGPT: set X only; Box2D gravity handles Y. Not using MovementTask because it sets both X and Y (makes flying). Refer: Box2D manual (forces/impulses).
  • Constructor Details

    • GPTGroundSlowChaseTask

      public GPTGroundSlowChaseTask(Entity target, int priority, float speed, float jumpImpulse)
      Parameters:
      target - player entity to chase
      priority - task priority when chasing
      speed - horizontal speed (units per second)
      jumpImpulse - upward impulse (scaled by mass)
  • Method Details

    • start

      public void start()
      Description copied from interface: Task
      Start running this task. This will usually be called by an AI controller.
      Specified by:
      start in interface Task
      Overrides:
      start in class DefaultTask
    • update

      public void update()
      Description copied from interface: Task
      Run one frame of the task. Similar to the update() in Components.
      Specified by:
      update in interface Task
      Overrides:
      update in class DefaultTask
    • stop

      public void stop()
      Description copied from interface: Task
      Stop the task immediately. This can be called at any time by the AI controller.
      Specified by:
      stop in interface Task
      Overrides:
      stop in class DefaultTask
    • getPriority

      public int getPriority()
      Specified by:
      getPriority in interface PriorityTask