Class GPTGroundFastChaseTask

java.lang.Object
com.csse3200.game.ai.tasks.DefaultTask
com.csse3200.game.components.tasks.GPTGroundFastChaseTask
All Implemented Interfaces:
PriorityTask, Task

public class GPTGroundFastChaseTask extends DefaultTask implements PriorityTask
Ground fast-chase for GhostGPT: drive X only; Box2D gravity/collisions control Y. Not using MovementTask (it sets X and Y -> flying). See Box2D manual on Forces/Impulses.
  • Constructor Details

    • GPTGroundFastChaseTask

      public GPTGroundFastChaseTask(Entity target, int priority, float speed)
      Fast chase without projectiles
    • GPTGroundFastChaseTask

      public GPTGroundFastChaseTask(Entity target, int priority, float speed, ProjectileLauncherComponent projectileLauncher, Entity shooter, float firingCooldown, float currentCooldown)
      Fast chase with projectile support
  • Method Details

    • start

      public void start()
      Description copied from interface: Task
      Start running this task. This will usually be called by an AI controller.
      Specified by:
      start in interface Task
      Overrides:
      start in class DefaultTask
    • update

      public void update()
      Description copied from interface: Task
      Run one frame of the task. Similar to the update() in Components.
      Specified by:
      update in interface Task
      Overrides:
      update in class DefaultTask
    • stop

      public void stop()
      Description copied from interface: Task
      Stop the task immediately. This can be called at any time by the AI controller.
      Specified by:
      stop in interface Task
      Overrides:
      stop in class DefaultTask
    • getPriority

      public int getPriority()
      Specified by:
      getPriority in interface PriorityTask