Class BossStatusDisplay

java.lang.Object
com.csse3200.game.components.Component
com.csse3200.game.components.enemy.BossStatusDisplay

public class BossStatusDisplay extends Component
Boss health bar
  • Constructor Details

    • BossStatusDisplay

      public BossStatusDisplay(String bossName)
  • Method Details

    • create

      public void create()
      Description copied from class: Component
      Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished.
      Overrides:
      create in class Component
    • updateBossHealthUI

      public void updateBossHealthUI(int health)
      Update boss health UI in response to health changes
    • onBossDeath

      public void onBossDeath()
      Handle boss death event
    • setPhase

      public void setPhase(String phase)
    • dispose

      public void dispose()
      Description copied from class: Component
      Called when the component is disposed. Dispose of any internal resources here.
      Overrides:
      dispose in class Component