Package com.csse3200.game.areas
package com.csse3200.game.areas
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ClassDescriptionElevator room: minimal walls and two doors (left--Office, right--Research).This is the room that holds the Flying Boss.A playable “Forest” style room.Represents an area in the game, such as a level, indoor area, etc.Camera bounds helper.Helper for setting up minimal generic rooms (terrain, overlay, walls, doors, player).Room 5 with its own background styling.This is the room that holds the Ground Moving Boss Boss.Office room: minimal walls and two doors (left--Security, right--Elevator).Second floor with different background and arrow-key controls.Research room: futuristic laboratory with desks, pods, microscopes, and screens.Minimal generic Security room: walls, doors, and a subtle background overlay.Server Room.The "Shipping" area of the game map.This is the room that holds the static Boss.The "Storage" area of the game map.Tunnel room: minimal walls with left door back to Server Room.