Class PlayerItemSpriteManager
java.lang.Object
com.csse3200.game.components.Component
com.csse3200.game.components.player.PlayerItemSpriteManager
A class that handles updating the player sprite to display what the
player is currently holding in their hand.
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Field Summary
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
create()
Add the event listener to the player item sprite managervoid
Updates the player sprite to match what is currently being held in the player's InventoryComponentMethods inherited from class com.csse3200.game.components.Component
dispose, earlyUpdate, getEntity, setEnabled, setEntity, toString, triggerEarlyUpdate, triggerUpdate, update
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Constructor Details
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PlayerItemSpriteManager
public PlayerItemSpriteManager()
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Method Details