All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable

public class GoodEnd extends ForestGameArea
  • Constructor Details

    • GoodEnd

      public GoodEnd(TerrainFactory terrainFactory, GdxGame.LevelType level, UpgradesDisplay upgradesDisplay)
      Initialise this ForestGameArea to use the provided TerrainFactory.
      Parameters:
      terrainFactory - TerrainFactory used to create the terrain for the GameArea.
      Requires:
      terrainFactory != null
  • Method Details

    • trigger

      public void trigger()
    • create

      public void create()
      Description copied from class: ForestGameArea
      Create the game area, including terrain, static entities (trees), dynamic entities (player)
      Overrides:
      create in class ForestGameArea
    • getForestTextures

      public static String[] getForestTextures()