Class BadEndCutscene


public class BadEndCutscene extends Cutscene
The BadEndCutscene class plays the bad end cutscene when triggered at the end of the game
  • Constructor Details

    • BadEndCutscene

      public BadEndCutscene()
      Constructor for the BadEndCutscene class.
  • Method Details

    • setupScenes

      protected void setupScenes()
      Sets up the scenes for the bad end cutscene, in particular, the animation images for each scene.
      Specified by:
      setupScenes in class Cutscene
    • loadAssets

      protected void loadAssets()
      Loads the assets needed for the cutscene, including textures for backgrounds and animations.
      Specified by:
      loadAssets in class Cutscene
    • createEntities

      public void createEntities()
      Description copied from class: Cutscene
      Abstract method to create entities for the cutscene. This should be implemented by subclasses.
      Specified by:
      createEntities in class Cutscene
    • getAnimatedScenes

      public List<AnimatedScene> getAnimatedScenes()
      Get the list of animated scenes
      Returns:
      List of animated scenes