Class FireFlyComponent
java.lang.Object
com.csse3200.game.components.Component
com.csse3200.game.particles.components.FireFlyComponent
Component for firefly visual effects. Firefly lighting and particles should only visible during night time.
-
Field Summary
-
Constructor Summary
Constructors -
Method Summary
Methods inherited from class com.csse3200.game.components.Component
dispose, earlyUpdate, getEntity, setEnabled, setEntity, toString, triggerEarlyUpdate, triggerUpdate
-
Constructor Details
-
FireFlyComponent
public FireFlyComponent()
-
-
Method Details
-
create
public void create()Description copied from class:Component
Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished. -
update
public void update()Updates the visual effects of the firefly using the current time of day from the DayNightCycle.
-