Class MazeGameAreaDisplay

All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable, Renderable, Comparable<Renderable>

public class MazeGameAreaDisplay extends UIComponent
Displays the name of the mini-game maze game area.
  • Constructor Details

    • MazeGameAreaDisplay

      public MazeGameAreaDisplay(String gameAreaName)
  • Method Details

    • create

      public void create()
      Makes the maze game area
      Overrides:
      create in class UIComponent
    • draw

      public void draw(com.badlogic.gdx.graphics.g2d.SpriteBatch batch)
      Method to draw sprites onto the game?
      Specified by:
      draw in class RenderComponent
      Parameters:
      batch - Batch to render to.
    • dispose

      public void dispose()
      Disposes of the maze game area
      Specified by:
      dispose in interface com.badlogic.gdx.utils.Disposable
      Overrides:
      dispose in class RenderComponent