Class FadeLightsDayTimeComponent

java.lang.Object
com.csse3200.game.components.Component
com.csse3200.game.lighting.components.FadeLightsDayTimeComponent

public class FadeLightsDayTimeComponent extends Component
Component that fades out . Assumes the entity only has one light source attached and this light source is not removed while the entity exists. Note: this component changes the distance of light sources. The maximum distance the light source will reach is the distance of the light when this component is created.
  • Constructor Details

    • FadeLightsDayTimeComponent

      public FadeLightsDayTimeComponent()
  • Method Details

    • create

      public void create()
      Description copied from class: Component
      Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished.
      Overrides:
      create in class Component
    • update

      public void update()
      Description copied from class: Component
      Called once per frame of the game, and should be used for most component logic. Not called if component is disabled.
      Overrides:
      update in class Component