Package com.csse3200.game.components
package com.csse3200.game.components
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ClassDescriptionComponent used to store information related to combat such as health, attack, etc.Core component class from which all components inherit.Internal type system for components.A component that holds and manages configuration data for an entity.When this entity touches a valid enemy's hitbox, deal damage to them and apply a knockback.A component that allows an entity to attack other entities upon collision, dealing damage and applying knockback.Component class for spawning enemies when the player gets within a certain proximity.When this entity touches a valid enemy's hitbox, deal damage to them and apply a knockback.