Package com.csse3200.game.components.npc
Class WindGustAnimationController
java.lang.Object
com.csse3200.game.components.Component
com.csse3200.game.components.npc.WindGustAnimationController
This class listens to events relevant to the Wind Gust projectile's movement and plays the
corresponding animation when the event is triggered. The wind gust is an attack or projectile
used by certain entities, and the animation plays as the projectile moves.
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Field Summary
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class com.csse3200.game.components.Component
dispose, earlyUpdate, getEntity, setEnabled, setEntity, toString, triggerEarlyUpdate, triggerUpdate, update
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Constructor Details
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WindGustAnimationController
public WindGustAnimationController()
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Method Details