Class BananaAnimationController

java.lang.Object
com.csse3200.game.components.Component
com.csse3200.game.components.npc.BananaAnimationController

public class BananaAnimationController extends Component
This class listens to events relevant to a chicken entity's state and plays the animation when one of the events is triggered.
  • Constructor Details

    • BananaAnimationController

      public BananaAnimationController()
  • Method Details

    • create

      public void create()
      Description copied from class: Component
      Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished.
      Overrides:
      create in class Component