Record Class QuickTimeEvent
java.lang.Object
java.lang.Record
com.csse3200.game.components.combat.quicktimeevent.QuickTimeEvent
- Record Components:
duration
- the duration of the event (in secs)delay
- the time delay between events (in secs)
Record data structure representing a quick-time event.
Duration should be >= 0.3 s otherwise the event is too fast for the user to respond
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Constructor Summary
ConstructorsConstructorDescriptionQuickTimeEvent
(float duration, float delay) Creates an instance of aQuickTimeEvent
record class. -
Method Summary
Modifier and TypeMethodDescriptionfloat
delay()
Returns the value of thedelay
record component.float
duration()
Returns the value of theduration
record component.final boolean
Indicates whether some other object is "equal to" this one.final int
hashCode()
Returns a hash code value for this object.final String
toString()
Returns a string representation of this record class.
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Constructor Details
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Method Details
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toString
Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components. -
hashCode
public final int hashCode()Returns a hash code value for this object. The value is derived from the hash code of each of the record components. -
equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared with '=='. -
duration
public float duration()Returns the value of theduration
record component.- Returns:
- the value of the
duration
record component
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delay
public float delay()Returns the value of thedelay
record component.- Returns:
- the value of the
delay
record component
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