Class CombatAnimationController
java.lang.Object
com.csse3200.game.components.Component
com.csse3200.game.components.combat.CombatAnimationController
This class listens to events relevant to an entity's state in combat and plays the animation when one
of the events is triggered.
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Field Summary
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
create()
Called when the entity is created and registered.Methods inherited from class com.csse3200.game.components.Component
dispose, earlyUpdate, getEntity, setEnabled, setEntity, toString, triggerEarlyUpdate, triggerUpdate, update
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Constructor Details
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CombatAnimationController
public CombatAnimationController()
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Method Details