Class DeleteOnMapEdgeComponent

java.lang.Object
com.csse3200.game.components.Component
com.csse3200.game.components.DeleteOnMapEdgeComponent

public class DeleteOnMapEdgeComponent extends Component
Entities with this component will self destruct after hitting the grid edge upon collision.
  • Constructor Details

    • DeleteOnMapEdgeComponent

      public DeleteOnMapEdgeComponent()
  • Method Details

    • create

      public void create()
      Description copied from class: Component
      Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished.
      Overrides:
      create in class Component