Package com.csse3200.game.ui
Class DialogueBox
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Window
com.badlogic.gdx.scenes.scene2d.ui.Dialog
com.csse3200.game.ui.DialogueBox
- All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable
,com.badlogic.gdx.scenes.scene2d.utils.Layout
public class DialogueBox
extends com.badlogic.gdx.scenes.scene2d.ui.Dialog
A custom dialog box for displaying in-game dialogues with an OK button.
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Nested Class Summary
Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Window
com.badlogic.gdx.scenes.scene2d.ui.Window.WindowStyle
Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect
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Field Summary
Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Dialog
ignoreTouchDown
Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Window
dragging, edge
Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor
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Constructor Summary
ConstructorsConstructorDescriptionDialogueBox
(String title, String message, com.badlogic.gdx.scenes.scene2d.ui.Skin skin) Creates a new DialogueBox instance. -
Method Summary
Modifier and TypeMethodDescriptionboolean
remove()
void
setDialogueText
(String text) Sets the text to be displayed in the dialogue box.void
showDialog
(com.badlogic.gdx.scenes.scene2d.Stage stage) Shows the dialogue box on the specified stage.Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Dialog
button, button, button, button, button, cancel, getButtonTable, getContentTable, hide, hide, key, result, setObject, setStage, show, show, text, text, text
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Window
draw, drawBackground, drawStageBackground, getPrefWidth, getStyle, getTitleLabel, getTitleTable, hit, isDragging, isModal, isMovable, isResizable, keepWithinStage, newLabel, setKeepWithinStage, setModal, setMovable, setResizable, setResizeBorder, setStyle
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getMinHeight, getMinWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getPrefHeight, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, top
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
childrenChanged, getMaxHeight, getMaxWidth, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, sizeChanged, validate
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group
act, addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, clear, clearChildren, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setTransform, swapActor, swapActor, toString
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront
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Constructor Details
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DialogueBox
Creates a new DialogueBox instance.- Parameters:
title
- The title of the dialogue box.skin
- The skin to use for styling the dialogue box.
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Method Details
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setDialogueText
Sets the text to be displayed in the dialogue box.- Parameters:
text
- The text to display.
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showDialog
public void showDialog(com.badlogic.gdx.scenes.scene2d.Stage stage) Shows the dialogue box on the specified stage.- Parameters:
stage
- The stage to display the dialogue box on.
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remove
public boolean remove()- Overrides:
remove
in classcom.badlogic.gdx.scenes.scene2d.Actor
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