Class MainGameScreen

java.lang.Object
com.badlogic.gdx.ScreenAdapter
com.csse3200.game.screens.MainGameScreen
All Implemented Interfaces:
com.badlogic.gdx.Screen

public class MainGameScreen extends com.badlogic.gdx.ScreenAdapter
The game screen containing the main game.

Details on libGDX screens: ...

  • Constructor Details

    • MainGameScreen

      public MainGameScreen(GdxGame game)
  • Method Details

    • playLoseScreen

      public void playLoseScreen(String causeOfDeath)
      Switch to the losing screen in case of player loss
    • playCreditScreen

      public void playCreditScreen()
      Switch to the credit screen
    • playWinScreen

      public void playWinScreen()
      Switch to winning screen in case of player win
    • render

      public void render(float delta)
      Specified by:
      render in interface com.badlogic.gdx.Screen
      Overrides:
      render in class com.badlogic.gdx.ScreenAdapter
    • resize

      public void resize(int width, int height)
      Specified by:
      resize in interface com.badlogic.gdx.Screen
      Overrides:
      resize in class com.badlogic.gdx.ScreenAdapter
    • pause

      public void pause()
      Specified by:
      pause in interface com.badlogic.gdx.Screen
      Overrides:
      pause in class com.badlogic.gdx.ScreenAdapter
    • resume

      public void resume()
      Specified by:
      resume in interface com.badlogic.gdx.Screen
      Overrides:
      resume in class com.badlogic.gdx.ScreenAdapter
    • dispose

      public void dispose()
      Specified by:
      dispose in interface com.badlogic.gdx.Screen
      Overrides:
      dispose in class com.badlogic.gdx.ScreenAdapter