Package com.csse3200.game.screens
Class ControlsScreen
java.lang.Object
com.badlogic.gdx.ScreenAdapter
com.csse3200.game.screens.ControlsScreen
- All Implemented Interfaces:
com.badlogic.gdx.Screen
public class ControlsScreen
extends com.badlogic.gdx.ScreenAdapter
The game screen for the Controls Screen of the game,
which explains which keys are to be used for different actions in the game
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
A count of the frame in the background animation -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class com.badlogic.gdx.ScreenAdapter
hide, pause, resume, show
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Field Details
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FRAME_COUNT
public static final int FRAME_COUNTA count of the frame in the background animation- See Also:
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Constructor Details
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ControlsScreen
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Method Details
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getTransitionTextures
Get the transition textures for control screen- Returns:
- the transition textures
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render
public void render(float delta) - Specified by:
render
in interfacecom.badlogic.gdx.Screen
- Overrides:
render
in classcom.badlogic.gdx.ScreenAdapter
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resize
public void resize(int width, int height) - Specified by:
resize
in interfacecom.badlogic.gdx.Screen
- Overrides:
resize
in classcom.badlogic.gdx.ScreenAdapter
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dispose
public void dispose()- Specified by:
dispose
in interfacecom.badlogic.gdx.Screen
- Overrides:
dispose
in classcom.badlogic.gdx.ScreenAdapter
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