Class ShipTimeSkipComponent

java.lang.Object
com.csse3200.game.components.Component
com.csse3200.game.components.ship.ShipTimeSkipComponent
All Implemented Interfaces:
com.badlogic.gdx.utils.Json.Serializable

public class ShipTimeSkipComponent extends Component
Handles allowing the player to sleep through the night by interacting with the ship once the repair threshold is reached.
  • Constructor Details

    • ShipTimeSkipComponent

      public ShipTimeSkipComponent()
  • Method Details

    • create

      public void create()
      Description copied from class: Component
      Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished.
      Overrides:
      create in class Component
    • write

      public void write(com.badlogic.gdx.utils.Json json)
      Specified by:
      write in interface com.badlogic.gdx.utils.Json.Serializable
      Overrides:
      write in class Component
    • read

      public void read(com.badlogic.gdx.utils.Json json, com.badlogic.gdx.utils.JsonValue jsonMap)
      Specified by:
      read in interface com.badlogic.gdx.utils.Json.Serializable
      Overrides:
      read in class Component