Class ShipAnimationController
java.lang.Object
com.csse3200.game.components.Component
com.csse3200.game.components.ship.ShipAnimationController
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com.badlogic.gdx.utils.Json.Serializable
the ShipAnimationController
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Field Summary
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
create()
Called when the entity is created and registered.void
read
(com.badlogic.gdx.utils.Json json, com.badlogic.gdx.utils.JsonValue jsonMap) Update the entity based on the read data.void
write
(com.badlogic.gdx.utils.Json json) Store the current animation of the ship in the passed-in json object.Methods inherited from class com.csse3200.game.components.Component
dispose, earlyUpdate, getEntity, setEnabled, setEntity, toString, triggerEarlyUpdate, triggerUpdate, update
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Constructor Details
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ShipAnimationController
public ShipAnimationController()
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Method Details
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create
public void create()Description copied from class:Component
Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished. -
write
public void write(com.badlogic.gdx.utils.Json json) Store the current animation of the ship in the passed-in json object. -
read
public void read(com.badlogic.gdx.utils.Json json, com.badlogic.gdx.utils.JsonValue jsonMap) Update the entity based on the read data.
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