Package com.csse3200.game.components.npc
package com.csse3200.game.components.npc
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ClassesClassDescriptionThis class listens to events relevant to a chicken entity's state and plays the animation when one of the events is triggered.A component responsible for managing animation effects for animal entities in the game.This class listens to events relevant to a ghost entity's state and plays the animation when one of the events is triggered.The HostileAnimationController class is responsible for controlling the animations of a hostile NPC entity.Component that enables animals to drop different items on different triggers.Handles the dropping one item for one entity on a specified trigger and at a specified rate.This the class for Tameable Component.