Class MainGameActions
java.lang.Object
com.csse3200.game.components.Component
com.csse3200.game.components.maingame.MainGameActions
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com.badlogic.gdx.utils.Json.Serializable
This class listens to events relevant to the Main Game Screen and does something when one of the
events is triggered.
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Field Summary
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
create()
Called when the entity is created and registered.static void
Methods inherited from class com.csse3200.game.components.Component
dispose, earlyUpdate, getEntity, read, setEnabled, setEntity, toString, triggerEarlyUpdate, triggerUpdate, update, write
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Constructor Details
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MainGameActions
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Method Details
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exitToMainMenu
public static void exitToMainMenu() -
create
public void create()Description copied from class:Component
Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished.
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